Ranked Rewards
As per goals whitepaper, 5M GLX rewards are allocated for ranked gameplay per season. Ranked rewards for GLX will be divided among different pools for each tier in the ranked system. Teams playing in that tier will be able to earn GLX from the tier pool based on rshares contributed by winning matches. Rshares are a differect function of total fans and team rating.
The following table shows the rewards distribution for each tier per season.
Tiers | Distribution Factor | % of Total | GLX / Season |
---|---|---|---|
Solo | 1 | 1% | 50,000 |
Local | 4 | 4% | 200,000 |
Regional | 15 | 15% | 750,000 |
National | 35 | 35% | 1,750,000 |
Global | 45 | 45% | 2,250,000 |
Total | 100 | 100% |
5,000,000 |
GLX rewards for a match will be calculated as follows:
Calculated GLX Rewards = (Tier Reward Pool) x (Contributed Rshares of the match) / (Total Contributed Rshares in last 24 hours for the tier)
Distributed GLX rewards = Min(Caluculated GLX Rewards, 0.01% of the Tier Reward Pool)
GLX Staking Requirements
Teams must stake GLX to unlock the highest rewards possible. While any team can earn Fans, XP, and in-game achievements to their maximum extent, staking GLX is essential to optimize team GLX rewards and Daily Rewards. All teams have the opportunity to earn GLX, but those with staked GLX will receive rewards proportionally greater than teams without staked GLX. This system promotes a healthy overall economy, as staking more tokens leads to increased rewards, albeit with diminishing returns.
GLX Staking Multiplier = Max((staked_glx / (staked_glx + rating_constant)) * 10, 1)
rating_constant = ((rating) * 0.012) ^ 3
Note: Please note that GLX staked will need to be assigned to a team. For the initial release, GLX staked in an account will be sufficient until the functionality of assigning GLX to teams is added.
Let's attempt to provide a more straightforward explanation for the formulas mentioned above. First, it’s important to note that the GLX multiplier can never go below 1x, even if you have 0 GLX staked or delegated to a team. That means you do not need any GLX at all to still earn some rewards. The more staked GLX you have, or have delegated to you, the higher your multiplier will be, up to a max of 9.99x.
The amount of staked or delegated GLX required to achieve a specific multiplier is contingent on the team rating. As the team rating increases, a higher amount of GLX becomes necessary to sustain the same multiplier. However, this doesn't imply that players must continually purchase additional GLX as they progress. It's important to note that players will accumulate more GLX through gameplay and winning matches, in addition to the standard rewards (GLGT) for GLX staking. Consequently, their staked GLX will naturally increase as they advance in rating, and they also have the choice to stake additional GLX if they wish to enhance their rewards further. In the future, options such as renting or delegation will be introduced to acquire more staked GLX.
The table below shows the amount of staked or delegated GLX required to achieve different multipliers at various ratings based on the above formula:
Rating |
3x |
5x |
7x |
9x |
---|---|---|---|---|
400 |
47.40 |
110.59 |
258.05 |
995.33 |
800 |
379.17 |
884.74 |
2,064.38 |
7,962.62 |
1200 |
1,279.71 |
2,985.98 |
6,967.30 |
26,873.86 |
1600 |
3,033.38 |
7,077.89 |
16,515.07 |
63,700.99 |
2000 |
5,924.57 |
13,824.00 |
32,256.00 |
124,416.00 |
2400 |
10,237.66 |
23,887.87 |
55,738.37 |
214,990.85 |
2800 |
16,257.02 |
37,933.06 |
88,510.46 |
341,397.50 |
3200 |
24,267.04 |
56,623.10 |
132,120.58 |
509,607.94 |
3600 |
34,552.10 |
80,621.57 |
188,116.99 |
725,594.11 |
4000 |
47,396.57 |
110,592.00 |
258,048.00 |
995,328.00 |
Feel free to reach out to support if you have any questions.
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