What are Fans?
Fans are the rewards system for Genesis League Goals game. Each team will have it's own fan base. They can be owned by creating a team or earned by winning matches.
- Fans from teams - staking player cards to a team
- Fans from gameplay i.e.
- Earning Fans by winning a match or upon gaining rating points for the match
- Lose Fans when a match is lost or upon losing rating points
Total Fans of a Team = Team Fans + Earned Fans
Fans from teams
Team Fans will be assigned to a team after the team is created or changes/edits are made to the team. The purpose is to make sure that cards/teams have a starting point with fans which will also serve for minimum fans requirements for tiers, earn GLX rewards, earn Pass Points, filling stadium seats, etc.
Each card (either player or coach) is assigned 5 team fans per one regular copy of card (per regular BCX). A multiplier of 5 is used for gold foil cards, i.e. a single BCX of gold foil version of card will have 25 team fans. The table below shows the number of team Fans per card for both regular foil and gold foil versions. Team Fans will start to grow as cards are combined.
Regular Foil
Combine Level | Total Cards Combined | Team Fans per card |
1 | 1 | 5 |
2 | 2 | 10 |
3 | 4 | 20 |
4 | 8 | 40 |
5 | 15 | 75 |
6 | 30 | 150 |
7 | 55 | 275 |
8 | 105 | 525 |
9 | 210 | 1,050 |
10 | 400 | 2,000 |
Gold Foil
Combine Level | Total Cards Combined | Team Fans per card |
1 | - | - |
2 | 1 | 25 |
3 | 3 | 75 |
4 | 5 | 125 |
5 | 8 | 200 |
6 | 13 | 325 |
7 | 20 | 500 |
8 | 35 | 875 |
9 | 60 | 1,500 |
10 | 100 | 2,500 |
A max combine level team of regular foil cards (1 coach and 22 players) will have a maximum of 46,000 team Fans. Similarly, a max combine level team of all gold foil cards (1 coach and 22 players) will have a maximum of 55,000 team Fans. If a team consists of different combine level cards and mixed foils (both regular and gold foils), team Fans can be calculated based on numbers given in above tables.
Earned Fans
Earned fans are part of proof of gameplay. As teams play and win more matches, they earn proportionaly more fans based on team tier and rating. Winning matches will earn Fans while losing matches will result in a loss of Fans.
These will be calculated based on the rating earned during the match. This will also solve problems for draws and ease rshare calculations for GLX rewards at a later stage. In short:
- Positive rating earned during a match will result in an increase in Fans earned
- Negative rating earned during a match will result in a decrease of Fans earned
Formula for Earned Fans
Earned Fans = (1 - penalty) * (1 + bonuses) * (Rating Change) * (Fans Tier Factor)^2 * (FansRatingMultiplier)
Please check out Ranked System Post to learn more about the whole system.
If you have any additional questions or comments, please reach out to GLS Support.
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