Player's health is updated to lose 0.5 points per each turn in game. Previously it was 1 point per turn.
XP Earned formula has been updated so that wins give more XP than draws and draws more than losses.
Max GLX rewards from the pool has been corrected to 0.01% of the pool per match. Previously it was 0.1%. You may observe GLX rewards dropping per match, but pool will balance itself out as more matches are played to a stable value.
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